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- /* $Id: wmesa.h,v 1.2 1997/02/22 16:48:49 brianp Exp $ */
-
- /*
- * Mesa 3-D graphics library
- * Version: 2.2
- * Copyright (C) 1995-1997 Brian Paul
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- * Windows driver by: Mark E. Peterson (markp@ic.mankato.mn.us)
- * Updated by Li Wei (liwei@aiar.xjtu.edu.cn)
- *
- */
-
-
- /*
- * $Log: wmesa.h,v $
- * Revision 1.2 1997/02/22 16:48:49 brianp
- * WMesaDestroyContext now takes no arguments
- *
- * Revision 1.1 1996/09/13 01:26:41 brianp
- * Initial revision
- *
- */
-
-
-
- #ifndef WMESA_H
- #define WMESA_H
-
-
- #ifdef __cplusplus
- extern "C" {
- #endif
-
-
- #include <windows.h>
- #include "gl\gl.h"
-
-
- /*
- * This is the WMesa context 'handle':
- */
- typedef struct wmesa_context *WMesaContext;
-
-
-
- /*
- * Create a new WMesaContext for rendering into a window. You must
- * have already created the window of correct visual type and with an
- * appropriate colormap.
- *
- * Input:
- * hWnd - Window handle
- * Pal - Palette to use
- * rgb_flag - GL_TRUE = RGB mode,
- * GL_FALSE = color index mode
- * db_flag - GL_TRUE = double-buffered,
- * GL_FALSE = single buffered
- *
- * Note: Indexed mode requires double buffering under Windows.
- *
- * Return: a WMesa_context or NULL if error.
- */
- extern WMesaContext WMesaCreateContext(HWND hWnd,HPALETTE Pal,
- GLboolean rgb_flag,GLboolean db_flag);
-
-
- /*
- * Destroy a rendering context as returned by WMesaCreateContext()
- */
- /*extern void WMesaDestroyContext( WMesaContext ctx );*/
- extern void WMesaDestroyContext( void );
-
-
- /*
- * Make the specified context the current one.
- */
- extern void WMesaMakeCurrent( WMesaContext ctx );
-
-
- /*
- * Return a handle to the current context.
- */
- extern WMesaContext WMesaGetCurrentContext( void );
-
-
- /*
- * Swap the front and back buffers for the current context. No action
- * taken if the context is not double buffered.
- */
- extern void WMesaSwapBuffers(void);
-
-
- /*
- * In indexed color mode we need to know when the palette changes.
- */
- extern void WMesaPaletteChange(HPALETTE Pal);
-
-
-
- #ifdef __cplusplus
- }
- #endif
-
-
- #endif
-
-